Living in Kanazawa [v0.1.09.30] [JonesI]
The game follows the player as a normal understudy moving to concentrate on abroad in Japan. The principle focal point of the game will be the person advancement and how everybody collaborates. I’ve generally been baffled when a game has such countless individual accounts of good quality, yet basically no connection between them. I intend to have the narratives interwine dependent on the person’s decisions. All decisions will affect the game.